Winner 1st
BaiSha GamingChina
Winner 2nd
The following explains the criteria in point calculation for Team and Player rankings.
TP (Team Points) ; Accumulated points based on a team’s performance.
TP = (1) + (2)
AP (Attack Points)
Accumulated points based on overall performance of the team member.
AP = Kill + Headshot – Death
TP (Team Points) ; Accumulated points based on a team’s performance.
TP = (1) + (2)
AP (Attack Points)
Accumulated points based on overall performance of the team member.
AP = Kill + Headshot – Death
TP (Team Points) ; Accumulated points based on a team’s performance.
AP (Attack Points)
Accumulated points based on overall performance of the team member.
AP = Kill + Headshot – Death
※ For CFPL, only team match records are reflected.
RK | Team name | Region | Team Point | Attack Point | Win | Lose | Kill | Death | Headshot | Round |
---|---|---|---|---|---|---|---|---|---|---|
1 | BaiSha Gaming | China | 36 | 469 | 4 | 1 | 939 | 805 | 335 | 239 |
2 | EVOLUTION POWER GAMING | China | 21 | 448 | 4 | 1 | 1237 | 1204 | 415 | 327 |
3 | VASCO ESPORTS | Brazil | 11 | 575 | 4 | 1 | 1263 | 1184 | 496 | 331 |
4 | CARAHOUSE ESPORTS | Vietnam | 3 | 378 | 2 | 3 | 882 | 899 | 395 | 247 |
5 | Pacific Macta | Philippines | -1 | 184 | 1 | 4 | 565 | 643 | 262 | 166 |
6 | unKnights | Europe | -5 | 88 | 0 | 5 | 507 | 662 | 243 | 164 |