The following explains the criteria in point calculation for Team and Player rankings.
TP (Team Points) ; Accumulated points based on a team’s performance.
TP = (1) + (2)
AP (Attack Points)
Accumulated points based on overall performance of the team member.
AP = Kill + Headshot – Death
TP (Team Points) ; Accumulated points based on a team’s performance.
TP = (1) + (2)
AP (Attack Points)
Accumulated points based on overall performance of the team member.
AP = Kill + Headshot – Death
TP (Team Points) ; Accumulated points based on a team’s performance.
AP (Attack Points)
Accumulated points based on overall performance of the team member.
AP = Kill + Headshot – Death
※ For CFPL, only team match records are reflected.
| RK | Team name | Region | Team Point | Attack Point | Win | Lose | Kill | Death | Headshot | Round |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | BaiSha Gaming |
China | 38 | - | 14 | 4 | - | - | - | - |
| 2 | ALL GAMERS |
China | 34 | - | 13 | 5 | - | - | - | - |
| 3 | REC.LGD |
China | 34 | - | 13 | 5 | - | - | - | - |
| 4 | Evolution Power Gaming |
China | 26 | - | 11 | 7 | - | - | - | - |
| 5 | KingZone Gaming |
China | 26 | - | 11 | 7 | - | - | - | - |
| 6 | eStar |
China | 22 | - | 10 | 8 | - | - | - | - |
| 7 | TeamWE |
China | 10 | - | 7 | 11 | - | - | - | - |
| 8 | Q9 E-Sports Club |
China | 6 | - | 6 | 12 | - | - | - | - |
| 9 | Edward Gaming |
China | -6 | - | 3 | 15 | - | - | - | - |
| 10 | XROCK |
China | -10 | - | 2 | 16 | - | - | - | - |